CASE STUDY

PANDA EXPRESS

Turning fandom into repeat engagement across platforms

THE MISSION

To celebrate the return of Hot Orange Chicken, Panda Express launched a cross-platform activation across Fortnite Creative and Roblox—blending storytelling with rewards.

IMPACT

265K+ players watched branded cutscenes and earned in-game rewards, 65 days of total time spent engaging with Pei Pei, 185K+ player interactions across platforms

WHAT IT PROVES

Reward-driven storytelling doesn’t just capture attention—it sustains it.

CASE STUDY

CHIPOTLE

Driving record-breaking performance through immersive play

THE MISSION

Chipotle’s “Boorito Maze” on Roblox transformed Halloween into an interactive brand moment, tapping into culture with a gamified experience.

IMPACT

3.5M+ unique players engaged with the experience Highest-ever mobile sales day Record app downloads and digital transactions in a single day

WHAT IT PROVES

When brands show up inside culture—not around it—they can directly drive business outcomes.

CASE STUDY

MAYBELLINE

Blending education + interaction to drive beauty discovery

THE MISSION

Maybelline took over a popular Roblox roleplay world to promote Sunkisser Blush—turning product trial into an interactive experience.

IMPACT

25M+ virtual item try-ons
38.5M brand impressions
9 minutes average time spent engaging

WHAT IT PROVES

Interactive environments turn product education into hands-on discovery at scale.

CASE STUDY

LUNCHABLES

Turning fandom into repeat engagement across platforms

THE MISSION

Lunchables created a Playables virtual world featuring avatars, AR games, and collectible rewards—designed to keep kids coming back.

IMPACT

10M hours of engagement, 7.4B points collected by users, 7.3M virtual pets redeemed, +6.3% lift in purchase rate

WHAT IT PROVES

When loyalty becomes play, engagement turns into measurable purchase behavior.