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Blog Posts (15)
- Super League Acquires MELON, Bolstering Vertically-Integrated Strategy to Power Experiences Across t
Acquisition solidifies Super League’s position as the premier end-to-end provider of branded immersive experiences across Web2 and Web3 ecosystems SANTA MONICA, Calif., May 09, 2023 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLGG), a leading publisher of immersive experiences across the world’s largest metaverse gaming platforms, announced today the acquisition of MELON, a groundbreaking development studio building innovative virtual worlds in partnership with powerful consumer brands across music, film, TV, sports, fashion and youth culture. With this acquisition, Super League further strengthens its position as a one-stop solutions provider and strategic operating partner for marquee brands and businesses seeking to expand and activate communities throughout the gaming metaverse. “This accretive acquisition fits perfectly within Super League’s strategy of expanding our technology and capability backbone to further entrench the Company’s position as a leader in the emergence of the immersive web,” said Ann Hand, Chair and CEO of Super League. “M&A and consolidation are becoming predominant themes in our space, making our multiverse approach to virtual world publishing even more poignant in today’s market. The next generation internet is arriving, both within gaming and more broadly. It is more immersive, customizable, and sticky for consumers. Brands are coming to us initially to reach elusive young audiences and achieve campaign-oriented marketing objectives – but increasingly they stay with us as an enterprise solutions partner to help modernize the experience they provide for their digital community.” MELON's focus on brand strategy and storytelling as core ingredients to driving successful business outcomes, combined with their development experience and innovative use of new technologies, have established the company as a consistent pioneer. Incorporating these capabilities, alongside Super League's industry-leading measurement and monetization software suite and proven player acquisition proficiency, creates a vertically-integrated powerhouse in the fastest growing segment of the video game industry. Through the acquisition of MELON, the company now has internal creation capabilities across multiple platforms such as Roblox and Minecraft, deep audience development expertise, an unparalleled network of creator partnerships whose experiences reach more than 100 million monthly active users (‘MAUs’), and proprietary in-world monetization and digital-to-physical technology that delivers impactful results for brands and IP owners on a global scale. MELON grew to prominence developing numerous high-profile experiences and creating one-of-a-kind experiences within Roblox, having worked with brands including the NFL, Chipotle, Mattel, Clarks, Dave & Buster’s, and PacSun. Well-known for their achievements in the music industry, MELON was the first company to bring a music event to life on Roblox, and was the first independent studio to create an avatar-based music performance on the platform. The company has produced multiple award-winning virtual music events in partnership with major recording artists and record labels that have attracted millions of visitors - featuring such global stars as KSI, Ava Max, Tai Verdes, George Ezra and Zara Larsson. “We’re thrilled to combine forces with Super League and expand upon an ambitious creative and strategic vision shared by both companies,” said Josh Neuman, co-founder and CEO of MELON. “There is no one size fits all for brands and IP owners entering the space. With Super League and MELON operating as an integrated company, we can provide brands with the full spectrum of crawl, walk, run alternatives designed to achieve targeted business objectives. We now have best-in-class execution capabilities at all levels under one roof, with the infrastructure to scale far beyond what we thought was possible.” Collectively, Super League and MELON have helped usher more than 100 brands and consumer-facing businesses into Roblox, Minecraft, and Fortnite, the three most significant metaverse gaming platforms focused on empowering gaming creators. Activations include an unparalleled range of programs, including branded worlds, integrations into existing popular experiences, custom limited-time-engagements such as concerts, tentpole cultural events, influencer play-throughs, content broadcasts, avatar item collections, and media campaigns. “Other than watching videos, kids, teenagers and young adults - the hardest to reach of audiences - spend more time on their digital devices within games and immersive worlds than anywhere else. If you’re responsible for marketing a consumer facing brand, whether a retail product, sports organization, entertainment property, travel destination, or even a housing development, you can choose to engage young people where they are the most passionate, creative, connected, and inspired … or not,” said Matt Edelman, President and Chief Commercial Officer of Super League. “We have just added the necessary expertise to deliver more inspired spaces. This deal will supercharge everything we do and are determined to accomplish.” About Super League Super League (Nasdaq: SLGG) is a leading strategically-integrated publisher and creator of games and experiences across the world’s largest immersive digital platforms. From metaverse gaming powerhouses such as Roblox, Minecraft and Fortnite, to the most popular Web3 environments such as Sandbox and Decentraland, to bespoke worlds built using the most advanced 3D creation tools, Super League’s innovative solutions provide incomparable access to massive audiences who gather in immersive digital spaces to socialize, play, explore, collaborate, shop, learn and create. As a true end-to-end activation partner for dozens of global brands, Super League offers a complete range of development, distribution, monetization and optimization capabilities designed to engage users through dynamic, energized programs. As an originator of new experiences fueled by a network of top developers, a comprehensive set of proprietary creator tools and a future-forward team of creative professionals, Super League accelerates IP and audience success within the fastest growing sector of the media industry. For more, go to superleague.com. Forward-Looking Statements Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995. Statements in this press release that are not strictly historical are “forward-looking” statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These statements involve substantial risks, uncertainties and assumptions, including statements related to the Company and Melon and our acquisition of Melon’s assets that could cause actual results to differ materially from those expressed or implied by such statements. Forward-looking statements in this communication include, among other things, statements about the potential benefits of our acquisition of Melon and its assets, our possible or assumed business strategies, potential growth opportunities, new products and potential market opportunities. Risks and uncertainties include, among other things, risks related to our ability to successfully integrate Melon’s operations; our ability to implement its plans, forecasts and other expectations with respect to Melon’s business; our ability to realize the anticipated benefits of the acquisition of Melon, including the possibility that the expected benefits from the acquisition will not be realized or will not be realized within the expected time period; disruption from the acquisition of Melon making it more difficult to maintain business and operational relationships; the outcome of any legal proceedings related to the transaction or otherwise; the negative effects of the announcement or the consummation of the acquisition of Melon on the market price of our common stock or on our operating results; significant transaction costs; unknown liabilities; attracting new customers and maintaining and expanding our existing customer base, our ability to scale and update our platform to respond to customers’ needs and rapid technological change, increased competition on our market and our ability to compete effectively, and expansion of our operations and increased adoption of our platform internationally. Additional risks and uncertainties that could affect our financial results are included in the section titled “Risk Factors” and “Management’s Discussion and Analysis of Financial Condition and Results of Operations” in our Annual Report on Form 10-K for the year ended December 31, 2022 and other filings that we make from time to time with the Securities and Exchange Commission (‘SEC’) which, once filed, are available on the SEC’s website at www.sec.gov. In addition, any forward-looking statements contained in this communication are based on assumptions that we believe to be reasonable as of this date. Except as required by law, we assume no obligation to update these forward-looking statements, or to update the reasons if actual results differ materially from those anticipated in the forward-looking statements. CONTACT For Super League Gillian Sheldon firstname.lastname@example.org
- Super League and LandVault Team Up to Revolutionize the Metaverse
Super League, a leading metaverse company, has recently announced a strategic partnership with LandVault, a blockchain-based platform that allows users to buy and sell virtual real estate. Virtual real estate refers to digital land in games or virtual worlds that can be bought, sold, and developed by users. Matt Edelman President and Chief Commercial Officer discuss this partnership further in an interview with Proactive Investors. LandVault is a platform that allows users to buy and sell virtual real estate securely and transparently using blockchain technology. By partnering with Super League, LandVault can offer its services to a broader audience of users, outside of just Roblox, and Fortnite and into other Sandbox experiences. This partnership between the Super League and LandVault aims to leverage the power of the metaverse to engage with a younger audience. Gen Z is a generation that has grown up in a world of technology, where social media platforms like Instagram and TikTok are ubiquitous. They are also a generation that is increasingly interested in non-traditional forms of entertainment, In addition, the partnership will allow Super League to monetize its content in new and innovative ways. By selling virtual real estate to fans, Super League can create new revenue streams and increase user engagement. Overall, the partnership between Super League and LandVault is a significant development for the metaverse industry. By leveraging the power of the metaverse, there is more potential to make experiences more engaging, immersive, and accessible than ever before.
- SLG Unveils SL Studios; Empowering Game Developers to Reach New Heights in the Metaverse
SANTA MONICA, Calif., April 13, 2023 (GLOBE NEWSWIRE) -- Super League Gaming (Nasdaq: SLGG), a leading publisher and creator of immersive experiences across the world’s largest metaverse gaming platforms, announced today the launch of SL Studios, a first-party studio for user-generated gaming platforms with an initial primary focus on Roblox. As a publishing studio, Super League will provide game developers with a wide range of support, including brand partnerships, audience growth strategies, influencer collaborations, original IP extension opportunities, and tailored business optimization solutions. Through the formation of SL Studios, Super League is partnering with accomplished and respected Roblox developers of more than 20 titles on the platform, including Gacha Online, Free Hatchers, Anime Dimensions Simulator, Easy Stud Jumps Obby, Type or Die, House Tycoon, Bakery Simulator, Falling Colors, and more. SL Studios also includes Super League’s first original Roblox game, Anime Battlegrounds X (ABX) and a soon-to-be released sequel, ABY. Collectively, the games have generated more than 4 billion total visits and have been favorited by players more than 9 million times. “Super League has been collaborating closely with Roblox creators for more than two years, working hard to bring them new revenue opportunities, compelling partnerships, and frictionless tools to help optimize their success. SL Studios is a natural evolution of that effort,” said Matt Edelman, President and Chief Commercial Officer of Super League Gaming. "Going forward, we will be able to provide a more select number of developers with a deeper level of support, a wider array of monetization opportunities, and an increasing focus on new ways to spur business growth. Our commitment through SL Studios is to further empower and amplify game creators so they can be even more ambitious in building the best possible gaming experiences for players worldwide.” Already having deep experience in the Minecraft space through Minehut, the largest free Minecraft Java Edition server host in North America boasting more than 5 million registered users, Super League sought to establish relationships with Roblox developers through the industry-leading measurement and monetization software suite, Super Biz. Roblox creators and consumer brands have relied upon Super Biz to gain invaluable insights into the performance of their experiences, as well as streamline certain operational tasks and revenue-generating initiatives. As trust in the company expanded throughout the ecosystem, Super League was able to bring to life dozens of programs with a multitude of Roblox games featuring globally recognized brands and IP such as Samsung, iHeartRadio, Mattel’s Barbie, Spin Master’s Bakugan, L’Oreal, Crocs, Hot Topic, Chevrolet, Nickelodeon’s Patrick Star, VH1’s Video Music Awards, The Bad Guys from Universal Pictures, Lyle, Lyle Crocodile from Sony Pictures Entertainment, and many more. SL Studios represents the company’s determination that now is the time to lean even further into Roblox, which has become the most exciting metaverse gaming platform in the world. To learn more about SL Studios, visit superleague.com/sl-studios. About Super League Gaming Super League Gaming (Nasdaq: SLGG) is a leading strategically integrated publisher and creator of games and experiences across the world’s largest immersive digital platforms. From metaverse gaming powerhouses such as Roblox, Minecraft, and Fortnite, to the most popular web3 environments such as The Sandbox and Decentraland, to bespoke worlds built using the most advanced 3D creation tools, Super League’s innovative solutions provide incomparable access to massive audiences of consumers who gather in immersive digital spaces to socialize, play, explore, collaborate, shop, learn, and create. As a true end-to-end activation partner for dozens of global brands, Super League offers a complete range of development, distribution, monetization, and optimization capabilities designed to engage users through dynamic, energized programs. As an originator of new experiences fueled by a network of top developers, a comprehensive set of proprietary creator tools, and a future-forward team of creative professionals, Super League accelerates IP and audience success within the fastest growing sector of the media industry. For more, go to superleague.com. For Super League Gillian Sheldon email@example.com
Website Pages (13)
- Super Studios | Creative Services | Super League
Super Studios excels at creating engaging content, especially in gaming, for today's digital audience across all platforms. Using cutting-edge tech, we deliver high-quality live streams, commercials, and social media assets for top brands. Contact Us SUPER STUDIOS REEL I would like to work with Super League Let's work together CASE STUDIES Lights, Camera, Acquisition: The Secret Weapon Behind Marvel Snap's Massive User Acquisition Success Read Blog Super League brings HIVEMIND, the innovative and interactive Twitch gameshow, to life Read Blog Scream’s “Among Us” Promotional Video Read Blog SLG Studios Releases Series of Social Videos for Business Sim Game, Venture Valley Read Blog Wild ‘N Out’s Livestreams Read Blog Finding Inspiration In Unlikely Places Read Blog
- Terms Of Service | Super League
Terms Of Service Updated Terms of Service, Super League properties (spring 2022) These terms apply to your use of this product, service, or Web site. Welcome to superleague.com, a subsidiary of Super League Gaming, Inc. Your use of our products, services, and content is governed by this agreement, which is between you and Super League Gaming, Inc. Please read these terms carefully. If you do not agree to them, do not install, use, or view our products, services, or content. YOU MUST AGREE TO THESE TERMS IN ORDER TO ACCESS OR USE ANY OF OUR PRODUCTS, SERVICES, OR CONTENT. YOU ARE NOT AUTHORIZED TO INSTALL, ACCESS, OR USE OUR PRODUCTS, SERVICES, OR CONTENT IF YOU DO NOT AGREE TO THESE TERMS. THESE TERMS INCLUDE AN ARBITRATION AGREEMENT AND CLASS ACTION WAIVER (IN SECTION 10), WHICH APPLIES TO THE RESOLUTION OF ANY DISPUTES YOU MAY HAVE WITH SUPER LEAGUE GAMING, INC. AND/OR ITS SUBSIDIARIES. THIS ARBITRATION AGREEMENT AND CLASS ACTION WAIVER APPLY IN ALL JURISDICTIONS EXCEPT WHERE OTHERWISE PROHIBITED. Table Of Contents: Your Account Your Access No Guarantee of Availability or Interoperability Your License to Super League Gaming, Inc. Termination and Penalties Third Parties; Indemnification Warranties; Limitation of Liability Changes to this Agreement; Governing Law Dispute Resolution by Binding Arbitration; Class Action Waiver Your Account. Many of our products and services require you to create an account. To create an account you must be at least 13 years old, and if you are a minor both you and your parents must read and agree to these terms. Super League Gaming, Inc. and its subsidiaries can suspend or terminate your account if you violate these terms. Some of our products and services integrate with third party platforms. When this is the case, you must also agree to all terms required by the third party, and if you violate its terms your account information may be provided to that third party so it can similarly suspend or terminate your activity. You may need an account to access and use our products, services, and content. You agree to be truthful and accurate in the information you provide us. You may only use our products and services in countries and jurisdictions where it is legal to do so. You may not create an account if you are under 13 years old. If you are between the ages of 13 and 18 years old, you and your parent or guardian must both agree to these terms. You must be careful to comply with these terms when using your account, and you are responsible for the actions of anyone else who uses your account. Conduct that violates these terms, or the terms of any third party platforms with which our products, services, and content may be integrated, can result in the suspension or termination of your account, and can further result in our providing your account information to any third party with which our products, services, and content may be integrated. Your Access You may use our products, services, and content in accordance with these terms. This agreement grants you a non-transferable, revocable, and non-exclusive license to use our products, services, and content. This license does not permit you to access, copy, use, or distribute any of our intellectual property except as expressly authorized by us or permitted by law. Super League Gaming, Inc. and its subsidiaries reserve all right, title, and interest to all of the intellectual property comprising their products, services, and content. Unless otherwise agreed by us in writing or permitted by law, you must not reverse engineer or attempt to extract or use our source code or other data from our products, services, or content, and you must not attempt to circumvent any content protection measures we put in place. No Guarantee of Availability or Interoperability Our products, services, and content may sometimes be unavailable, and may not function properly on all devices or in all circumstances. You agree that our products, services, and content are subject to the uncertainties of technology, connectivity, and geography. Despite our best efforts to provide you with an excellent experience, you understand and agree that we do not provide any guarantees that you will be able to access or use our products, services, and content. 4. Your license to Super League Gaming, Inc Super League Gaming, Inc., its subsidiaries, and where applicable its authorized users may use anything you create while using our products, services, and content. Anything you upload or create must belong to you or must be licensed to you for that particular use. While using our products, services, and content, you may create or upload material. You must own the intellectual property rights to such material, or have a valid and applicable license for your use. With respect to material you create or upload in the course of using our products, services, and content, you grant Super League Gaming, Inc., its subsidiaries, licensors, and licensees, a non-exclusive, perpetual, transferable, worldwide, sublicensable license to use, host, store, reproduce, modify, create derivative works, publicly perform, publicly display or otherwise transmit and communicate the material you have created or uploaded, or any portion of it, in any manner or form and in any medium or forum, whether now known or later devised, without notice, payment or attribution of any kind to you or any third party. This license requires no notice, attribution or compensation to you. 5. Termination and Penalties If you breach this agreement or break the law, we may suspend or terminate your access to our products, services, and content, and there may be other consequences. Either party may terminate this agreement. If you violate any of the terms of this agreement, we may suspend or terminate your account and your access to any or all of our products, services, and content. We reserve the right to cooperate with law enforcement requests, subpenas, and court orders that are properly issued and authorized. If you do or are accused of doing something unlawful or legally actionable that involves our products, services, or content, we may respond to any such request, subpena, or court order in ways that may supply information or evidence that may be used against you, or in ways that may be otherwise detrimental to your interests. If you terminate this agreement, you must cease all use of and access to our products, services, and content. Sections 4, 6, and 8,9 of this agreement survive the termination of this agreement. 6. Third Parties; Indemnification You are responsible for your actions and conduct, including while using integrated third party services that are not part of Super League Gaming, Inc. or its subsidiaries. Some of our services integrate with those of third parties that are not part of Super League Gaming, Inc. or its subsidiaries. These third parties may have additional terms, rules, and restrictions that apply to your use of their services. Should you violate those terms, rules, or restrictions, Super League Gaming, Inc. and its subsidiaries may provide your account information to those third parties on request. Your conduct and actions while using our products, services, and content, including while using third party services with which they may integrate, and your compliance with applicable third party terms, rules, and restrictions, are your own responsibility, and not that of Super League Gaming, Inc. or its subsidiaries. You agree to defend and indemnify Super League Gaming, Inc. and its subsidiaries and hold them harmless from and against any claims or causes of action that may arise from your use of or access to our products, services, or content. 7. Warranties; Limitation of Liability We make no promises about our products, services, or content, and the damages you may seek in a legal action against us are limited. THESE PRODUCTS, SERVICES, AND CONTENT ARE PROVIDED TO YOU "AS IS," "WITH ALL FAULTS," AND "AS AVAILABLE." SUPER LEAGUE GAMING, INC., ITS AFFILIATES, SUPPLIERS, EMPLOYEES, AGENTS AND/OR CONTRACTORS CANNOT AND DO NOT WARRANT THE ACCURACY, COMPLETENESS, USEFULNESS, TIMELINESS, NONINFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OF ITS PRODUCTS, SERVICES, OR CONTENT, OR THE INFORMATION AVAILABLE THROUGH THEM. SUPER LEAGUE GAMING, INC., ITS AFFILIATES, SUPPLIERS, EMPLOYEES, AGENTS AND/OR CONTRACTORS CANNOT AND DO NOT GUARANTEE THAT ITS PRODUCTS, SERVICES, OR CONTENT WILL BE ERROR-FREE, CONTINUOUSLY AVAILABLE, OR AVAILABLE AT A GIVEN SPEED OR ON A GIVEN DEVICE, OR THAT ITS PRODUCTS, SERVICES, AND CONTENT WILL BE FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS. YOU AGREE THAT YOUR USE OF THESE PRODUCTS, SERVICES, AND CONTENT IS AT YOUR SOLE RISK. THERE MAY BE INTERRUPTIONS, DELAYS, OMISSIONS, INACCURACIES, OR OTHER PROBLEMS WITH THESE PRODUCTS, SERVICES, AND CONTENT. IF YOU RELY ON THESE PRODUCTS, SERVICES, OR CONTENT, OR ANY MATERIAL ACCESSIBLE THROUGH THEM, YOU DO SO AT YOUR OWN RISK. YOU UNDERSTAND THAT YOU ARE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER SYSTEM OR LOSS OF DATA THAT RESULTS FROM ANY MATERIAL AND/OR DATA DOWNLOADED FROM, UPLOADED OR OTHERWISE PROVIDED THROUGH THESE PRODUCTS, SERVICES, AND CONTENT. 8. Changes to this Agreement; Governing Law Should you want to change the terms of this agreement, you must obtain our written approval and signature. We may update this agreement from time to time and your failure to agree to the terms of the updated agreement may result in loss of use and access to our products, services, and content. Except as otherwise provided by law, this agreement is governed by the laws of the State of California, USA. This agreement, together with any other agreements or terms that govern your use of products, services, and content provided by Super League Gaming, Inc. and its subsidiaries, constitutes the entire agreement between you and Super League Gaming, Inc. You may not amend or modify this agreement except in writing signed by Super League Gaming, Inc.. The failure of Super League Gaming, Inc. to exercise any right under this agreement shall not constitute a waiver of the right or any other right. If any part of this agreement is held to be unenforceable, all other parts of this agreement shall continue in full force and effect. Super League Gaming, Inc. may update this agreement from time to time. If we make any material changes to this agreement we will ask you to accept those changes. Should you decline to do so, you may not be permitted to continue to use and access our products, services, and content. Except as otherwise required by law, this agreement is governed by the laws of the State of California, USA. You expressly agree that any claims and disputes arising under this agreement that are not subject to the arbitration agreement included herein are subject to the exclusive jurisdiction of the federal or state courts in Los Angeles County, California, USA, and you expressly agree you are subject to the personal jurisdiction of such courts. 9. Dispute Resolutions By Binding Arbitration; Class Action Waiver If you wish to bring a claim under this agreement, you agree to resolve the claim in arbitration. You agree that any claim you bring against us is in your individual capacity, and not as a class member, class representative, or as part of a class action. Please review this provision carefully; it affects your legal rights. Arbitration of a dispute will result in the loss of any right to participate in a class action lawsuit related to the claim arbitrated. Arbitration. Except if you opt out as provided below, you agree to arbitrate any claim or dispute between you and us arising from or related in any way to this agreement or to your use of our products, services, or content. This arbitration provision applies regardless of whether the claim or dispute is based in contract, tort, or other grounds. All such claims and disputes will be resolved by individual (not class-wide) binding arbitration instead of a lawsuit or other resolution in court. This arbitration provision does not apply to any individual action brought in small claims court (or your state court equivalent). If you live in the United States, arbitration will take place in the county in which you reside. If you live outside the United States, arbitration shall be initiated in the County of Los Angeles, State of California, United States of America, and you and Super League Gaming, Inc. agree to submit to the personal jurisdiction of that court in order to compel arbitration, to stay proceedings pending arbitration, or to confirm, modify, vacate or enter judgment on the award arrived at in arbitration. Recovery of Fees and Costs. You agree that the prevailing party shall be awarded its fees and costs, including attorneys’ fees, at the conclusion of any arbitration proceedings hereunder. Arbitrators and Arbitration Rules. Arbitration shall take place either before the American Arbitration Association (“AAA”), or Judicial Arbitration and Mediation Services (“JAMS”). The rules and codes of procedure of the chosen organization in effect when arbitration is elected will apply. Arbitration will be conducted by a panel of three arbitrators. Each party will select an arbitrator within ten days of the filing of the arbitration, with such selected arbitrators themselves selecting the third arbitrator, who will serve as chair of the panel, within twenty days of their appointment. The arbitrators are bound by the terms of this agreement. Effect of Arbitration Award. The arbitrators’ decision and award will be final and binding on all parties, except for any right to appeal provided by the Federal Arbitration Act, and may be entered in any court, state or federal, having jurisdiction. Any relief available in a court of law can be awarded by the arbitrators. Federal Arbitration Act. This agreement and its covered activities are considered transactions in interstate commerce. As such, the Federal Arbitration Act (Title 9 of the US Code) governs the interpretation and enforcement of this arbitration provision. Any issue concerning the validity or enforcement of this arbitration provision, or whether it applies to any specific claim or dispute, will be determined by the arbitrators. CLASS ACTION WAIVER. Unless prohibited by applicable law, arbitration will be solely brought in your individual capacity and be solely between you and us. With respect to your use of our products, services, and content, and with respect to all disputes arising under this agreement, you waive the right to participate in a class action in court or arbitration, either as a class representative or class member. No arbitration between you and us may be joined or consolidated with any other arbitration. Under no circumstances shall there be any class action in arbitration. You and Super League Gaming, Inc. and its subsidiaries acknowledge this Class Action Waiver is material and essential to the arbitration of any claims or disputes, and is non-severable from this arbitration provision. If this Class Action Waiver is limited, voided or found unenforceable, then this arbitration provision (except for this sentence) shall be null and void with respect to such proceeding, subject to the right to appeal the limitation or invalidation of this Class Action Waiver. Severability; Survival. Except as provided in the Class Action Waiver above, if any term of this arbitration provision is found unenforceable for any reason, it shall be severed and the remaining terms shall be enforced without regard to the invalid or unenforceable provisions. This arbitration provision shall survive termination of the agreement. RIGHT TO OPT OUT. YOU MAY OPT OUT OF THIS AGREEMENT TO ARBITRATE, AND THE CLASS ACTION WAIVER ABOVE, BY SENDING US AN EMAIL AT: firstname.lastname@example.org . YOUR EMAIL MUST INCLUDE YOUR NAME AND YOUR USER NAMES RELATED TO YOUR ACCOUNTS WITH US, AND MUST INDICATE YOUR CHOICE TO OPT OUT OF THIS ARBITRATION AND CLASS ACTION WAIVER PROVISION. NOTICE MUST BE RECEIVED WITHIN SIXTY (60) DAYS AFTER YOUR ACCEPTANCE OF THIS AGREEMENT. IF YOU FAIL TO OPT OUT WITHIN THIS SIXTY (60) DAY PERIOD, YOU WILL BE DEEMED TO HAVE PROVIDED YOUR CONSENT TO THE RESOLUTION OF CLAIMS OR DISPUTES THROUGH BINDING ARBITRATION. OPTING OUT OF ARBITRATION WILL NOT TERMINATE OR EFFECT ANY OTHER RIGHTS YOU OR WE HAVE UNDER THIS AGREEMENT. IF YOU OPT OUT, YOU MUST OPT OUT OF ALL TERMS OF THIS ARBITRATION AND CLASS ACTION WAIVER PROVISION. YOU MAY NOT OPT OUT OF ONLY CERTAIN TERMS. Last Updated: August 4, 2022
- Your Rocketship to the Metaverse | Super League
Super League’s owned and operated game worlds serve as a leading launchpad for brands and creators to accelerate their success in the gaming metaverse. Contact Us We are the Rocketship to the metaverse. Recent News: Super League Acquires MELON, Bolstering Vertically-Integrated Strategy to Power Experiences Across t Super League and LandVault Team Up to Revolutionize the Metaverse SLG Unveils SL Studios; Empowering Game Developers to Reach New Heights in the Metaverse Finding Inspiration In Unlikely Places Recent: Super League Acquires MELON, Bolstering Vertically-Integrated Strategy to Power Experiences Across t Super League and LandVault Team Up to Revolutionize the Metaverse SLG Unveils SL Studios; Empowering Game Developers to Reach New Heights in the Metaverse Finding Inspiration In Unlikely Places For Creators & Advertisers We create custom games and innovative game experiences for brands to build unique connections to their audiences. Our publishing abilities within open gaming platforms extends beyond our Owned & Operated games within SL Studios to our brand partners. Start Building For Brands & Advertisers Super Studios is a full-service production house that excels in creating engaging content, particularly in the gaming space, for today's digital audience across all the latest social platforms. See Our Work For Brands & Advertisers We partner with you to deepen engagement and build fandom by targeting players where they socialize, using data and proprietary analytics. Our approach uses proven tools to achieve effectiveness. Explore Placements Trusted by I would like to work with Super League Let's work together Investor Relations Super League Gaming (Nasdaq: SLGG) builds and operates networks of games, monetization tools and content channels across open-world gaming platforms that empower developers, energize players, and entertain fans. Invest in Super League